Ukázkový koncept od Studio Demo — nejde o skutečnou firmu, kontakty jsou smyšlené a formuláře nic neodesílají. Studio Demo

Built to move.

A creative technology company. Brand, product, commerce and AI, made by 2,300 people who like shipping more than talking.

We are strategists, designers and engineers at one table, in 26 studios. We think a brand is something you do, not something you say, so we build the products, stores and stories that keep it moving

Selected work

All 140 projects

Four practices, one team

Most clients start with one. Most stay for all four, because the work gets better when the people who imagine it also build it.

2,300 people. 41 languages. One way of working.

We wrote it down so new joiners don't have to guess.

Two colleagues laughing over a laptop

Curious beats certain.

We would rather ask a better question than defend an old answer.

Designer in a denim jacket smiling in front of a blue wall

Make it, then talk.

Prototypes over decks. Every pitch arrives with something you can click.

Two engineers reviewing code at a desk

Small teams, open doors.

Squads of six to nine, with the whole network one message away.

Three colleagues talking around a table

Leave it better.

Every studio gives four percent of its hours to public-interest work.

Open-plan studio with long shared desks
64open roles across 26 studiosSee careers

Somewhere, we're open

26 studios across five continents. Here are eight of them, on their local clock right now.

What clients say

They came to the pitch with a working prototype. Six months later it was in the hands of two million swimmers.
Ines VargaChief Product Officer, Kesto Swim
We hired a brand agency and got a launch team. Nineteen markets, one night, zero drama.
Tomas BredeVP Marketing, Halden Motors
The new store paid for itself in the first quarter. The team still sends us ideas we didn't ask for.
Marco SilvanHead of Digital, Nuvola Audio
1 / 3

Before you call

How does a project usually start?

With a two-week sprint. We meet your team, look at the data, and end with a prototype and a plan you can take anywhere, with or without us.

Do you work with smaller brands?

Yes. About a third of our clients are scale-ups. Projects start from six weeks and a single squad.

Which studio will I work with?

The one closest to you leads, and pulls in specialists from the rest of the network when the work needs them.

Can you work alongside our in-house team?

Most of the time we do. We plug into your tools and rituals, and leave the documentation behind when we hand over.

Got something that should move?

Tell us what you're working on. A producer from your nearest studio replies within one working day.

What do you need?